Prussian absolutism eu4. I can't lower autonomy anywhere anymore for about 30 years.

Prussian absolutism eu4 Legit: I've always preferred protestant over reformed, if you're gonna be expanding the tax modifier is always neat. The only way to become a Catholic Prussia is going for the Prussian Kingdom Path (Poland Absolutism is the idea essentially of the supreme authority of your government. I remember Flooryworry mentioning that there was a speedrun, before absolutism was capped at 100 and was infinite, where they played as Iceland, and world conquested, without leaving the island until 1700. 355K subscribers in the eu4 community. Be careful with chosing the outcome of the war though: If you start as Hanover or Andalusia then form Prussia but keep the original ideas, which have -15% land fire damage received, combined with -20% from Prussian age of Revoultions ability and -10% from drill for -45% which should be applied multiplicatively. Which Prussian path? If you don't join the HRE, you can choose either the Prussian path or the Crusader path. +3 mil stat on rulers, -2 unrest, -0. Militarization mechanic at 100% militarization + 10% Commandant advisor + 5% 100% Absolutism + 5% Protestant nation, + 2,5% Prussian ambition + 5% The second result googling 'mandate of heaven absolutism eu4' is the January 17th dev diary, which says towards the beginning: "Governments now have an “Absolutism” value, which ranges from 0 to 100, and this increases your administrative efficiency with Particularlist if you don't mind the crown land loss. There is 30% from 100 absolutism, 25% from admin ideas 5%, from age of absolutism, and 5% from gov reform, but that's 65%, and only during age of absolutism. You either pick the new ones or keep your existing ones. Go to eu4 r/eu4 • by but otherwise had no disadvantage playing wide. Being prussia gives you a base of 115% discipline (10% militarization, 5% National ideas). Second, you're not looking for a disaster right now. Prussia is an ideal candidate for forming Germany because of their militant ideas and government. Get Ostpreussen, form Prussia, and enjoy not having to core a 400+ adm point Danzig if Poland already got it. Has access to the Aristocratic idea group, unless changed by a government reform. If you combine it with the +20 max absolutism from Court and Country, you can have max estate privileges and STILL have 100 absolutism. You would want to start as the teutons and decide for the prussia missions. But prussian is so fun. You just This page was last edited on 20 December 2023, at 15:22. 3523: Country Event: Immanuel Kant: flavor_brapru. −0. I have Bayreuth and Holstein as vassals and plan to annex them both soon, they're the remnants of the small vassal swarm I used to get claims and lower gov cost and core HRE land. by spamming war taxes without this Go to eu4 r/eu4. In addition to that, you can abuse Territory to get Absolutism, by increasing autonomy to 100% Autonomy, state, unstate to remove the Increase Autonomy modifier, Lower Autonomy back down to 90%. Now in the case of Prussia (and without shenanigans), b maxes out at -50 (Prussian government) +25 (Administrative Ideas) +20 (Economic Hegemon) +15 (Palace of Bangkok) +10 (El Escatorial) +10 (Mission) =30% This means that for an 80 dev state, it's better to expand administration 4 times, and then centralize state. This will usually be adjusted by several modifiers, both negative IIRC prussian monarchy is easy to change, you just need 50 reform points to get out of it not need for religion switch or anything. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. The modifier effectively increases your cap for how strong absolutism can be, allowing it to scale past 100 absolutism. I'm not a great EU4 player at all - so I'm sure there are more optimal ways to start but this is for newer players like me. Its location is perfect to form Prussia as well as to dominate the very rich Lübeck trade node, which provides a reliable source of high income. They just lose Prussian government. It is unlocked from the Age of Absolutism onwards and gives scaling bonuses to discipline and administrative efficiency. 30 brought some changes to government reform progress and absolutism that might make republics more viable post absolutism. Absolutism now is capped, but still very powerful. r/eu4 • Is Prussia R5: In the upcoming 1. Reply reply You spiral fast in eu4 tbf. Start aztec (2. VagMaster69_4life . Raising absolutism is priority in most games. Absolutism is fairly easy to nab with the splendor bonus that you get in the Age, among other things, which'll probably give you another 5% discipline at least. This will raise autonomy in provinces, and since you gain absolutism from decreasing autonomy, when the age starts you can lower all the autonomy that was raised from accepting rebel demands. Prussia is Start as France, take the L'Etat C'Est Moi decision for +20 Absolutism cap, end the Country and Court disaster with at least 65 absolutism for +20 more, change culture + religion to form Prussia and get their +20 Absolutism cap, be a great power empire in a golden age with 100 legitimacy and religious unity for +5+5+5+10+5=30 more, and grab enlighted despotism for +10 more. The Prussian Governments are the worst in the game. If the culture is already an accepted culture, or if there are How do I maximize my Absolutism and Militarization as Prussia? I got the best possible outcome from the "King of Prussia" incident, and I'm about 15 years from Absolutism spawning. Prussia is Ok, I'm doing a BB to Prussia run and I like to know what gov reforms are better suitted for it. This is purely sustainable disicpline, no event or ruler dependent modifiers. You can easily curtail the Prussian Confederation by seizing state land on cooldown. It seems to be a mistake to me to embrace revolution for Prussia. 1k dev worth of territory later you have 50 Absolutism If you want to blob more than all of central Europe, Admin and HRE ideas will be better than prussian. It's pretty pointless at this point, the only way to get militarisation is by buying it. Whenever I do a Brandenburg to Prussia run, I actually wait with converting to Protestant and forming Prussia until the Religious leagues fire, because it makes you lose emperorship. 30 it you should be able to full state all of Germany as Prussia and have high Militarization. Do you have any tips on how to fire the 'Court and country' disaster easily? Age of Absolutism This age is at a weird place a bit. The debates last 10 years and give some good stuff. A place to share content, ask questions and/or talk about the grand strategy game I've been trying to get a good Brandenburg-Prussia game started. Forgot that patch 1. 5 discipline: 10 from militarization; 5 each from being Prussia, Absolutism, Offensive ideas, Quality ideas, Economic-Quality policy; and 2. I can't lower autonomy anywhere anymore for about 30 years. I played Brandenburg > Prussia > Germany recently, as Prussia I think I got to 145% discipline and like 6 morale, pretty early. It can help you to keep the +1 mana privileges and have 30 admin efficiency from absolutism +3 military skills for your rulers. related final gov reform gives you 25% increase to your absolutism modifier) makes you able to quickly stomp through anything. The only problem is that I don’t see a way to get past Pomerania. After you decide what to do about the HRE you will get a second event that lets you choose: -Crusader path or Prussian path for non-HRE -Diplomacy, German Conquest, OR Prussian kingdom for HRE What do you guys think, for how long is the government type Prussian Monarchy worth it? I just formed Germany and am 900/1500 governing capacity. The Absolutism +10 max absolutism – an event modifier for Sweden; Arvid Horn and the Age of Freedom −20 max absolutism – a possible event outcome for Sweden (will replace the modifier from The Absolutism) Frederick William's Absolutism +10 max absolutism - an event for Prussia (do not stack with the Swedish modifier from The Absolutism) Go to eu4 r/eu4. This will allow you to form prussia regardless of Religion. You would then want to switch Religion to Zoroastrian by quickly conquering persia. A place to share content, ask questions and Germany didn't exist in 1700s, but Prussia did. 5 for golden age. c00lizz. Prussia. Open menu Open navigation Go to Reddit Home. 20 France absolutism. The Absolutism +10 max absolutism – an event modifier for Sweden; Arvid Horn and the Age of Freedom −20 max absolutism – a possible event outcome for Sweden (will replace the modifier from The Absolutism) Frederick William's Absolutism +10 max absolutism - an event for Prussia (do not stack with the Swedish modifier from The Absolutism) Absolutism is fairly easy to nab with the splendor bonus that you get in the Age, among other things, which'll probably give you another 5% discipline at least. De-state land until you can flip to Prussian. 5%. Roughly, you can double your expansion rate. But yeah your troop quality should definitely outshine Tunis, pretty much anyone for that matter. Even so, Prussia can receive an event (Frederick William's Absolutism, occurs between 1713 and 1765) for a further 20 max absolutism, easily keeping you above 100 to get the full 5% discipline and +40% administrative With careful max absolutism management, you can keep privileges totaling -30 Absolutism up even during C&C. Finished the prussian missions except "An army with a state" and that oversea tree. Before 1. You can only get Prussian Monarchy by forming Prussia. ("Louis XIV and absolutism : a brief study with documents" is a quick read on what pre-absolutism France IRL looked like and *why* absolutism was instituted) The negatives in gameplay are getting In terms of economy Prussia gets +10% tax modifier, as well as -5% development cost which is nice. Sell Mazovia some of your Polish provinces until Prussian is the dominant culture, then take the decision to switch the state culture to Prussian. although I now see a game where forming France as Russia during age of Absolutism could give amazing fire bonuses More posts you may like r/eu4. For roleplay purposes, what would that My strat on Prussia -> Germany is to keep the Prussian Monarchy, hand out the +100 GC estate privileges, stay as Prussia until 1700, when I can embrace enlightenment and take the "Enlightened Absolutism" Mission for the +20 Max absolutism, THEN form Germany. That's why Prussia has historical content, events and bonuses then, like this age ability. 5% advisor. But Cav Prussia is weird anyway given how badly implemented cavalry behaves on the battlefield. Each point of Absolutism is essentially 1% more efficient gameplay in so many ways. I am playing Prussia at the verge of world conquest. Be careful with chosing the outcome of the war though: Go to eu4 r/eu4. 5% Prussia NI or a bunch of formables like Poland, France At this point, I started getting big coalitions against me but with my large allies, huge armies, rich trade node giving me 200+ ducats a month, they kept collapsing. I want to do the strategy of accepting particularist rebels demands and then doing to the disaster event for +20 max absolutism. I've been trying to get this to work and it works in theory but is extremely difficult to set up. Starts as an Elector and stays part of the HRE even after forming Prussia (better than Teutons or Poland forming Prussia) get absolutism to 100 (starts at 1610) with Court and Country. ADMIN MOD Danzig and The Prussian Federation . I was hoping to Gain country modifier “Prussian Empire” for the rest of the game, giving the following effects: −2 National unrest +0. That being said, late game trade and production ducats are obnoxious and hence why reformed comes into to play at providing disgusting At 0 absolutism and without modifiers from traditions mission trees: You can reach 37. A place to share content, ask questions and/or talk about the grand strategy game Go to eu4 r/eu4. 65 base. Depends on your goal really. The Absolutism +10 max absolutism – an event modifier for Sweden; Arvid Horn and the Age of Freedom −20 max absolutism – a possible event outcome for Sweden (will replace the modifier from The Absolutism) Frederick William's Absolutism +10 max absolutism - an event for Prussia (do not stack with the Swedish modifier from The Absolutism) We're gonna assume a normal BB/TO into Prussia, no other formation shennanigans, no religion shennanigans. By the way I'm fairly sure the highest you can get from the estate is 9. Form Prussia as soon as possible. 5%) and 10% from tech 17 (total 92. You'll have -20 max absolutism during the disaster, but gain +20 if you end the disaster (or +10 if it's less but not below 30, I think). Move the capital to a Prussian province, I went with Danzig. It is usually worth o have a cup over 100, because of your legitimacy/religious unity drops out you give proviliges to estates, your absolutism will not drop under 100. governments are used because Russia basically will satisfy many of the age goals it's easy for them to institute absolutism early and historically it Morale: 20 Prussia + 5 Protestant + 10 Quality-Religious = 135% base + prestige + army tradition + other (lots of modifiers) Army Tradition+: 0. You’ll start with a base max of 65 during the Age of Absolutism. the monarch. 3636: Country Event: Reform Of The Brandenburg Army: flavor_brapru. Prussia and Mughals, for example. At max legitimacy and army tradition Theocracy is a form of government where power is held by the religious elite. 334K subscribers in the eu4 community. Jump to navigation Jump to search. The idea is you’d raise your max absolutism as high as possible. com] And the decision for forming Prussia as Teutonic Order says that it unlocks the "Prussian Monarchy Stay Prussia for the few years until the age of revolutions so you can do the "Fredericks enlightened absolutism" (or something like that) mission, it gives you a bunch of permanent I've been trying to get a good Brandenburg-Prussia game started. Losing the prussian monarchy doesn't hell, become orthodox does, by doing this you get rid of the -50 gov cap but lose up to 10 discipline, 20% manpower, -20%land maintance aswell -2unrest 10 Max absolutism +3 ruler mil skill, -0, 075,-0, 02 monthly war exhaustion and 10 noble loyalty and get +33%manpower and -4 in true faith provinces. The rebels are small and the unrest penalty is quite negligible since your expansion is limited. Morale: 20 Prussia + 5 Protestant + 10 Quality-Religious = 135% base + prestige + army tradition + other (lots of modifiers) Army Tradition+: 0. 2 Global prosperity growth; Capital gains the conditional province modifier “Imperial Prussian Capital” until the end of the campaign, providing the following effects: +10% Governing capacity modifier Tried to start a discussion in another thread until i realized this could be discussed here: I recently played a Poland-to-Prussia-game but rage quit somewhere around 1590 when i was so excited to start a succesion war over Sweden while at war with Russia. So you can take an extra 208% provinces in a war. Frederick William's Absolutism (Prussian decision) +20. You should hover ~80-90 AT Combat abilities So you'd probably need to rely on nation-forming decisions that enact a tier 1 reform as part of the decision - eg. Totaling 95 Max Absolutism, and you only need 65 for the best C&C result. Big stand outs to me are Russian Tsardom/Empire, Spain's System of Councils, Prussian Monarchy, and Denmark's Unified Kalmar Monarchy. If using Prussia, I also wait until embracing enlightenment before forming Germany. The limiting factor might actually be the number of rebels I'd argue Teutons are significantly easier for an experienced player, as they already start with all the territory needed to form Prussia, have a sizable military and income, can easily join the empire, and through picking the Burgher's candidate and using their estate interaction, their early disaster can be curtailed in a breeze. This event happens only once during a campaign. I don't think it's possible to get more. 5 Prussia + 1 Defensive + 1 Quality = 2. 15% discipline, 40% manpower recovery speed, -20% maintenance, 25% land force limit, 100% army tradition from battles, 10% infantry combat ability, 10% shock damage, and 15% morale. Then I convert, join the league and once everyone makes up their mind, I declare on Austria. r/eu4. Happy eu4 start day and remembrance day I really like the idea of the Prussian Monarchy but I think the malus for owning provinces is too strong. In my game, my primary conquering has been after I got the Prussian Absolutism event. I went Dithmarchen straight into Prussia. Conquer the Teutons. Music: Trust me by PeppsenIf yo First of all, you want to accept rebel demands before the Age starts and then force-decrease autonomy as soon as it starts. Content is available under Attribution-ShareAlike 3. I would be able to form Germany roughly 1645 after unlocking Admin 20. Not all German states fits the "Prussian discipline" thing. The common modifiers available to all nations are: +5 from the Empire rank +5 from being a Great Power As I played, my army was simply too much and kept stackwiping everything to oblivion. Usually there is no change, but certain tag switches come with an automatic government switch. Early Prussian Militarization and Combine that with about 125+ absolutism (finishing Brandenburg's mission and having the absolutism/adm eff. I really like the Peasants Republic govt type but it's also quite crippling in the age of absolutism. 30 Patch/Emperor DLC the Prussian Militarisation Mechanic will get reworked. In a way, monarchical power represents the ability of a ruler in governing a country and influences the rate at which technological innovation With 1. You can even keep the army tradition privilege since if you get 75% crown land, your max absolutism more than compensates for the 5 lost per privilege Effects on prussian gameplay/expansion And is used as the goal/definition of playing tall in EU4 and models the requirements for a militarised society much better than number of provinces. Brandenburg however does give you more expansion room, with a likely alliance with austria (the HRE), and a not too difficult PU over bohemia or otherwise conquest of their land, along with conquest in the rest of the HRE being easier. So I am playing Prussia and the absolutism age started. Secondly, rather than plummeting as soon as Prussia owns more than about 5-10 Provinces, Militarisation is coupled to the new governing capacity mechanic (which Having 90 max absolutism with +1/+1/+1 mana regeneration is inferior than just having 100-105 absolutism. I know forming prussia is usually the goal when playing brandenburg however Brandenburg is just the catholic version of Prussia essentially or so it seems idea set wise. i got a little ahead of myself and formed Germany. Discussion I haven't heard much talk about the new Max Effect of Absolutism modifier added in 1. It also exists in campaigns started in 1525 or later. 5 from being Protestant. Note that Poland will most likely have taken Königsberg (41) from the Teutonic Order so it is a good idea to ally Poland's rivals Prussian Monarchy without the Militarism bonuses is already OP as fuck. The dev diaries state that we can state 3500 Dev at 1820 and that the Prussian Goverment has -50% base Goverment Capacity, Which is still greater than all of Oh, wow I'm literally doing a really similar run right now haha. 5140: Country Event: The Absolutism: flavor_brapru. You'll never be behind in mil tech, if you When it comes to military powers in EU4, Prussia is arguably one of the top contenders for conquest and domination. 1 dev costs 4 adm I believe it is pretty easy with the start he is talking about to hit 160. The government reform Prussian Monarchy has access to Prussian militarization. Government. 2 war exhaustion (iirc only government that lowers WE), +10 max absolutism and top-tier authonomy reduction. Cav units reach that point a little bit later and switch around their position all few tech. Go to eu4 r/eu4 • by Hidious8911. Bismark is a bit outside of EU4s timeframe, but anyway - the French Kings had also there clashes with the Pope, but A required part of this site couldn’t load. This occurred ~1730. 9% by giving them 99% of all land. The -10% admin efficiency from absolutism hurts a lot Skip to main content. The real trouble in Prussia/Germany playthroughs are the League wars where Austria goes hostile on you and you need a new Emperor ally to turn a blind eye to HRE conquest. Trigger conditions To make our realm a more defensible unit we must conquer all of Prussia and not just the parts currently under our control. (I still got over 200 overextension Prussia is the successor of the Teutonic Order, our old ally and former overlord. Better and more efficient players I would imagine could do this far quicker. Gain “Prussian” as an accepted culture. It seems like the mission tree wants me to crush the revolution, but I'm at a point where I think I'm probably done with the mission tree since the League War ended in Religious Peace and I cannot get my absolutism up to 80. Or do you think the bonuses that it offers is worth it? I'm not going for a WC but probably will keep blobbing. If you are going to do it, only do so after getting Prussias unique Age Bonus and the Prussian Absolutism event. With 1. ) 87 votes, 29 comments. The Prussian monarchy discipline bonus is 10% at 100 militarization, but, at least in my opinion (probably because I'm bad), is extremely hard to keep up. Im doing a little Prussia to Germany run. I'm not a great EU4 player at all - so Absolutism Have at least 90 absolutism - You will get this eventually, probably need to start Court and Country disaster. 5%), so you're close to max for the entire two ages that matter. For roleplay purposes, what would that 'be'? How would the Ottoman state convert to Orthodox Christianity irl, and what would it look like? 150 votes, 15 comments. With absolutism and further gradual expansion I got the achievement at about 1650. This means you can get to 100 absolutism in 1610 for 500 mil points, especially with all the rebels a massive Russia gets. With strong national ideas that support a formidable This page was last edited on 20 December 2023, at 15:22. However, having a republic with 110 absolutism is still really - really good. Prussia as it is now discourages a wide playstyle, but allows for a skilled player, who can manage governing cap well to still grow. r/eu4 A chip A close button A chip A close button Republics offer much better monarch points but you lose out on a lot of options like PUs and some absolutism. Prussian Discipline −20% Fire damage received (available every country in eu4 goes to war. Even with units that good they will still take casualties which will lead to a loss of manpower. At 0 absolutism and without modifiers from traditions mission trees: You can reach 37. So we're at 95%. During Eu4's timeframe, Prussia was seen as a minor nation, which could punch above it's weight to be on the same Then I just avoided picking reform desire events and got lucky with late spawn so was able to flip Hussite thanks to the COR, giving away a few provinces, devving Prussian lands while culture converting Polish to Protestant, flipped Prussian and then flipped to Hussitism, then flipped to Prussia upon tech 10. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. I feel like there should just be more ways to Yes you can definitely convert to orthodox as Prussia. Franco-Prussian Union 2. Although if you were going for prussia I'd recommend picking up admin ideas next to combat the govt capacity issue. Increasing 5: 'the absolutism' is a swedish event that can fire from the date of 1600 (before the age of absolutism funnily enough) until the end of the game with an MTTH of 200 months. Now, I am starting to feel "meta" (/s), so I was reflecting about the perks of each gov form. Republics also got a boost to their government reform progress based on their republican tradition, double at 100 tradition. If rebels start spawning even better so I can use harsh treatment on them for additional absolutism. 35 patch absolutism both at 100 and at 135 gave +5% Discipline and +30% Admin efficiency. Basically after I got all my absolutism (except golden age) I conquered around 1/3rd of the development of the whole game. 50 points is a lot early where tech advantage is huge and wars are numerous. 30 Patch Brandenburg, Prussia and Germany received unique mission trees, +10 max absolutism: the more the better! The admin efficiency from absolutism is incredibly strong! +3 monarch mil skill: OMG OP. Theocracies get to designate an heir from a list of candidates (except in a papacy government form). I would build things 1. Edit: It was of course not the son of Frederick the Great but his nephew who took over the throne once Frederick the Great died. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). There are some modifiers for countries such as Prussia, Sweden or Russia that gives you more. Please check your connection, disable any . In the government ledger (second tab i think) it shows how much absolutism you currently have and how much you maximum is. Of course, good generals could get you more pips, but it is not guaranteed. And of course Prussia isn't blue so reeeeee. As the modifer is If you want to be even more broken, culture shift to Pomeranian, Saxon or Prussian and form Prussia next - the Prussian government gives extra max absolutism. paradoxwikis. You should hover ~80-90 AT Combat abilities One of frances missions requires you ro have the "French absolutism" ability but i cant find out what this is. You have to culture swap but if you don’t take too many provinces to get over you can swift before tech 10 Reply reply Go to eu4 r/eu4. Meta Seeing a lot of people confused by Teutonic order > Prussia (with the government reform). Easier to form prussia is obviously TO because you can literally afk on speed 5 until you hit admin tech 10. ADMIN MOD How to make money as early Brandenburg . I rather have better troops during absolutism and beyond than in the early game where you are set anyway as poland-lit tho :) The Teutonic Order is a theocracy situated on the coast of the Baltic Sea. This gives another +20 Max Absolutism for the rest of the game. -15% Diplo Annex (yes, they stay after reforming into Prussia) Good ruler to start the game. And then you'll eventually get yet another event between 1713 and 1765, called Frederick William's Absolutism, which gives yet another +20 max Prussian monarchy with max legitimacy gives +20 max absolutism with government reforms it gets to +30 Stratocratic administration is a republic, which have -40 max absolutism so it gets -10, this can be increased to +25 with government reforms so stratocratic has only 5 less absolutism than prussian monarchy For the region, see Prussia (region). Absolutism is a nice mechanic, but you shouldn't focus solely on it. From there it is smooth sailing. 20 court and country. Prussia is a powerful The easiest way to get it fast is right before the age, accept rebel demands from noble rebels and particularist rebels. Perhaps form IMO Prussian Monarchy is a bit stronger: You get +10 Max absolutism vs -10 for the Statocratic Administration. As a republic it's usually harder to get 100 absolutism, because you get from -20 to -50 from 1st tier government reform and winning court and the country is harder. France into Prussia into Roman Empire gives a pretty absurd combination of absolutism, core cost reduction, and Prussian government. Apr 17, 2017 @ 1:24am Court And Country only has a chance to give +20 if you start/end the disaster with 60+ absolutism and beat the rebels though. you actually have better absolutism than a monarchy. Being Prussian Monarchy, Stratocractic Administration, and Militaristic Divine State. I played a 4k dev germany that cost like 300 gov cap with prussian monarchy still enabled Prussia isn't barred from converting to other religions. You can get to Brandenburg very fast and take it in a war or 2. Members Online The country gains "The German Confederation" until the end of the game, giving: +5% Administrative efficiency; The capital gains "Imperial Prussian Capital" until the end of the game, giving: +10% Governing capacity modifier; As long as we own the province and has any Prussian specific government tier; Rhineland Conquest As for absolutism, with 100 legitimacy, 100% religious unity, being an empire and a great power, you can reach 100 absolutism. In the next 30 years I annexed full sized Russia, China, Austria, all of India, 1/2 of Ottomans. All in all, Prussia is only better if you really need the better armies. IRL Prussia's military was nothing to write home about in the timeframe of this game, they barely After that there was seriously no threat against me. That would be quite a feat. An easy situation in EU4 due to game mechanics: Ottomans, but Orthodox Christian. So I'm working on my Prussia playthrough, and the Revolution spawned in Ratibor, in the Silesia state in my empire. The decision to form England doesn't seem to enforce the English monarchy, so you should able to switch back immediately afterwards. 0% army trad decay. With the recent 1. To get it, Prussia needs 80 Absolutism and has embraced enlightenment. But at the point where you can form Germany, you The bigger issue however is Absolutism; you have the same absolutism cap as Prussian Monarchy, but you get it later --- most of it is locked behind the final reform which gives +25 absolutism. Sadly, the devs seem to have taken this out on Prussia rather than the absolutism mechanic in general, which has also has the effect of making a bunch of governments have a huge opportunity cost as the bonuses are just so good. In this video I show some strategies for getting absolutism quickly, and discuss how it's changed the game in a broader sense. Neumark (49) Dramburg (4747) Note: The event "The Fate of Neumark" can solve this mission The country gains a permanent claim on the following areas: . 1. This will usually be adjusted by several modifiers, both negative and positive. Which sounds like it would still be okay for playing "tall". 5%)-> prussia horde (5% from horde, 10% from prussian gov). Go to eu4 r/eu4 • by Form Prussia (tech 10, so allowed) for 5% from German Confederation Flip Muslim, form Mughals, 10% from Viceroyalty of the Deccan (100 base max effect, 15 from Political Absolutism, 10 from Prussian missions) (total 82. I think I picked up the 50% harsh treatment cost Age Perk as soon as I could. By the time I was able to form Prussia at administration tech 10 I had 30 provinces and it takes so much mana to keep the bonuses. Flip to protestant (or Pretty annoyed with how Paradox handled Prussia tbh. It reduces dramatically admin efficiency from 55% to 20% and takes decades to settle the rebels. How to get 60% nobility influence as Prussia? Question One of the missions (Empower the Junkers?) requires you to get 60 percent nobility influence for a permanent -1. At what point would you just switch and get rid of the -50% governing cap debuff. I start by getting -3 stability and then I realize that I don't have enough unrest for rebels to spawn in my home provinces. but other monarchs of the time had similar ideas. (-15% diplo annex cost, 1 missionary and mission str, 1 colonists, 1 merchant, etc) if you do not like the set of debates wait 1 month they will update until you If you form Prussia as the Teutonic Order you can pick up Divine Ideas and all the various wonderful theocratic reforms and also get the bonuses from Prussian ideas and the militarization of state mechanics. Step 2: On the day absolutism unlocks, pause and raise autonomy on every province that you intend to use for this trick Step 3: State and unstate all the land you just raised autonomy Edit: ignore step 6, it's useless. If you have problems running eu4, and once the age of absolutism hits the civil I lower autonomy whenever I can. Today, with their great defeat, the German forces parade victoriously through the streets and along the Seine as the news breaks of the treaty being signed The second result googling 'mandate of heaven absolutism eu4' is the January 17th dev diary, which says towards the beginning: "Governments now have an “Absolutism” value, which ranges from 0 to 100, and this increases your administrative efficiency with Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. This may be due to a browser extension, network issues, or browser settings. Now, let's start off with some general information. 5 Army Tradition-: 1 Prussia + 1 Aristocratic = 2 AT total: 4. Within about 20 years once Absolutism hits and farming absolutism, you will likely jump to 55 Æ with you missions and age bonuses. That extra +20 max absolutism from "Enlightened Absolutism" is worth the wait. Most players usually will have formed Germany 20-30 years before Enlightenment even pops, and forming Germany prior to this forfeits the ability to take the mission. Note it does NOT stack with the prussian event. Feudal theocracy is also insane with CoC. So, I have finally reached 1000h of EU4. Even if I start as a OPM in the HRE, I’m really big by the time the absolutism era triggers and I don’t find the game very interesting at that point because colonialism isn’t even a thing anymore at this point I’m usually in the top three powers, have a Prussian Monarchy costs extra but is extremely good due to their bonuses to absolutism, +3 mil power and -2 unrest and -0. 5% (let's keep it simple). 3525: Country Event: The Reform Of Now in the case of Prussia (and without shenanigans), b maxes out at -50 (Prussian government) +25 (Administrative Ideas) +20 (Economic Hegemon) +15 (Palace of Bangkok) +10 (El Escatorial) +10 (Mission) =30% This means that for an 80 dev state, it's better to expand administration 4 times, and then centralize state. 5% from event) -> go morocco (2. This is a dealbreaker for those who want 100 absolutism in the 1620s if you formed Prussia as Teutons, since you lose a lot of reform progress by Go to eu4 r/eu4. I didnt actually try to stack any modifier but im pretty sure DoF and papal controller help plus over 100 absolutism really helps too of course. Formed during the Third Crusade, the Teutonic Knights were at times based in Acre and, after the expulsion of the Crusaders from the Holy Land, in Hungarian-Transylvania, before finding renewed purpose in the Polish-backed Prussian Crusade of 1230. In general you want to get rid of almost all privileges and get high crownland to get a high max absolutism. 5 out of 5. They are overbuffed to the point of absurdity just to please all the fanboys and wehrbs. Ideas. 075 Monthly autonomy change +10 Maximum absolutism +3 Monarch military skill (for future monarchs) −50% Governing capacity +10% Note: Once you have the Prussian provinces cored the switch is technically possible but not worthwhile. The nation starts with "Early Prussian Militarization", which can be upgraded to "Prussian Militarization" with the Prussia Mission "Army Reforms" and finally be upgraded to "Total prussian Militarization" with the "An army with a State" mission. Has access to the Go to eu4 r/eu4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by I'm currently trying to get max absolutism as France into Prussia, and am trying to trigger the court and country disaster, but i have no idea how i'm supposed to get this much absolutism in the first place. R5: I got all the required land to form Germany but Prussian military ideas and militarization is just so good. I've seem a couple of guides on YouTube about how to increase max absolutism but I have some struggles. Flip to Prussian culture. With unique modifiers they can get combat stats no one else can, so you've got 3 options to beat them. Therefore a prussian would want all militaristic benefits before or during religious war. Giving Go to eu4 r/eu4. Once your dev grows during your conquests you'd easily be able to keep militarization maxxed out. Firstly and sadly the Discipline Bonus gets removed as Militarisation would be too OP with the new changes. Some math to show off the power of this. Try following Reman's guide and accepted demands of particularists and this only netted me about 20 absolutism. This EU4 1. See also: Ruler#Monarchy Monarchy is a form of government where power is held by a single individual, i. +5% Prussia/Brandeburg mission tree +10% Mughal mission tree +5% HRE ideas set So we got 35% Admin Efficiency from permanant modifier/ideas, and then we got 30% from Absolutism and 30% from admin tech at tech 27 (10% at 17, 10% at 23, 10% at 27). Prussia, just like Brandenburg and Pomerania, are filled with flavor. 20 maximum absolutism (which is specially nuts now that you can get the effects of absolutism to 115), -2 unrest, +2 tolerance of true faith and almost unlimited cawa infantry (which are Even in the most absolutist states - and Prussia was one for quite a bit of the end of the EU4 time period - that has never been the case. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. 35, which seems surprising given that it can give you extra admin efficiency. I'm playing a Brandenburg-Prussia-Germany campaign and the Age of absolutism has just hit. I’m relatively new to EU4 and I’ve been trying some of the major powers (Spain, France and GB), and the other day I decided to try a Brandenburg game, going into Prussia or even Germany if I’m lucky. and the bigger you are the more you save on maintenance with this ability. 3518: Country Event: The Prussian Brandenburg African Trade Company: flavor_brapru. The ruler reigns until death. 10 high legitimacy. Does the Prussian absolutism event fire if you form Germany ? I was playing Prussia, its 1650. If you want until 1713 you enable to get the Absolutism event that gives you +20 Absolutism for the rest of the game, i would say its really only good to form Germany when you wait until at least 1750, then all the good events that only availible for Brandenburg/Prussia had a chance to fire. Go to eu4 r/eu4 • by With 60% Admin Efficiency from tech and absolutism you will hit 65% as Prussia and 75% as Germany which translates to roughly 30% more provinces as Germany in peace deals if my math is correct. Hey Eu4 Enthusiasts! In today's Dev Diary we will continue the saga of Brandenburg-Prussia started two weeks ago, for today it is Prussia in the Limelight! The Missions Prussian missions with the Brandenburgian ones. Don't bother with court and country as Prussia, because you already get +10 from Prussian monarchy putting you at the cap when combined with legitimacy, religious unity, empire, and great power. #4. 10 religious unity. Make Prussian an accepted culture Wait for admin tech 10. That is called "Enlightend Absolutism" (together with the rule of law, by the way). You can do a bit better. It's free absolutism. But you need to end the disaster with 65 absolutism to get that boost and the disaster itself has a -20 max absolutism penalty. Thats how you play Prussia. At 100 Absolutism, the following benefits come into effect: Disregarding whether or not you might feel it’s worth having a bit less absolutism for more money/manpower, you can still have some privileges active in absolutism. Question I always hear that Prussia is so much fun but to be honest im broke 24/7 and dont know how to stop. The I have about 800 hours in the game and I’ve played once or twice after 1600 because I find the game very easy after that point. Is a parliament good and is it good to use as Prussia? If the game assigns seats it does not cause cost absolutism. With some countries/ court and country / tag switching / monument stacking etc its possible to get 120+ max absolutism, at that point you might consider taking additional privileges , such as the +1 mana ones. Prussia thus became a militaristic and absolutist state - the new great power of Northern Europe. I haven't heard much talk about the new Max Effect of Absolutism modifier added in 1. Having finally cracked a good method, I thought I'd share for anyone who's interested. Question Apparently Republic Danzig->Prussia is quite a famous campaign idea among the player base and I had been thinking about doing The country owns the following core provinces: . As for gaining absolutism itself, there's an Age Ability that generates it faster, and actions such as Strengthen Government, Harsh Treatment and Boost Stability also increase it. 02 monthly war exhaustion. Sweden gets +10% goods produced which is way better, as well as -15% mercenary maintenance which is great if you use mercenaries. If you formed the Roman Empire as Prussia, would you also expect to get this ability? Total Prussian Militarization Prussian Monarchy: 0 - 100 0 Additionally, from the Age of Absolutism onwards, it gets: +2 Absolutism; Monarch power is one of the most important mechanics in EU4. And if you want to If your goal is to just form Prussia, Tectonic Order is the least RNG dependent start, since you just need to survive until tech 10 and the reformation. I just don’t have a big enough army and always get too much AE. it depends on your tier 1 reform, but as japan you have 0 absolutism From Europa Universalis 4 Wiki. Vorpommern; Hinterpommern; If DLC 'Domination' is active and the nation is part of the Holy roman Empire : . 0 unless otherwise noted. The The Prussian military is basically as scary as it can get in EU4 (fairly historically accurate). My You have a maximum cap on absolutism and can increase it through small passive effects, lowering autonomy, paying down rebel progress and strengthening government. Can anyone please explain this. If its to kill everyone, my idea suggestion is pretty good. So you can take an extra 48% provinces in a war. At 100 absolutism: You can reach 67. Gotta admit, when you said the Prussia of Africa, I was hoping for some Zulu action. At So yes, you want 100 absolutism, ideally (if you really need to a couple privileges, that's fine, but you shouldn't be at 50 absolutism or something), and the biggest part of that is removing privileges and firing court and country. If its to blob, then don't form Prussia, just go Brandenburg -> Germany directly and take the blob ideas like diplomatic and stuff Because absolutism is there to be contrasted to the feudal state that most tags start out with, which in means EU4 low crownland, strong estates etc. 22 capped the effects from absolutism at 100 though could've sworn that at one point I got benefits from being above 100, maybe when doing the Prussia run. Then i dissolved the HRE and could finally switch to Prussia in 1580 xD To If you start as Hanover or Andalusia then form Prussia but keep the original ideas, which have -15% land fire damage received, combined with -20% from Prussian age of Revoultions ability and -10% from drill for -45% which should be applied Frederick William's Absolutism (Prussian decision) +20. 35 Domination revitalizes Brandenburg and Prussia with completely new features and mechanics that make them insanely fun to play as !! Austria Wo A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. So people prefer to have Prussian ideas, orthodox faith and general estates for better rulers. League War ended in a white because Prussia R5: Chose probably the least interesting Teuton to Prussia path which allowed for a Catholic Prussia with Poles, Lithuanians, and Ruthenian accepted. It gives +45% Infantry Combat Ability, 20% from Prussia, 15 from Innovative-Quality policy, 10 % from Quality ideas. 0 Court and Country Disaster +20 iirc So yup as Ming only the court and country disaster will bring you to 100%. Once the age gets spawned, you can pick an age bonus (once you got the 800 splendor) which gives a yearly absolutism tick of +1. The dev diaries state that we can state 3500 Dev at 1820 and that the Prussian Goverment has -50% base Goverment Capacity, Which is still greater than all of See also: Ruler#Monarchy Monarchy is a form of government where power is held by a single individual, i. Extra missionaries, extra missionary strength and you can generate CBs with the holy war interaction for only 50 mil power. Or i could wait another 50-60 years till Enlightment to finish the mission Enlightened Absolutism which will give me another +10 max Absolutism. Now if you have +35% Max effect of absolutism (which is possible as Japan with the The absolutism mechanic consists of two variables: Maximum Absolutism and Actual Absolutism. Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Several mechanics, such as royal marriages and personal unions, are mostly limited to monarchical forms of governments. 65 base 5/5/5/10 from RU, GP, Empire, and 100 Legitimacy 10 from 2 of the Government Reforms 15 from 75+ Crown Land -20 from C&C. By the time the 1600s roll around, you won't need to worry about gov cap due to centralization + townhalls + state houses . Be careful with chosing the outcome of the war though: 1. For the region, see Prussia (region). . In 1444, 100 dev conquered is 100 OE and 400 adm to core. 20 Prussian absolutism. Without advisors, this gives you 137. 351K subscribers in the eu4 community. Go to eu4 r/eu4. If I try and strengthen government or supress rebels then I fall behind super far in Mil Tech, and reducing autonimy just seems like a bad This is how I base all my decisions in eu4 BTW. Heck, Prussian absolutism worked and evolved into a constitutional monarchy semi-peacefully mainly because the King and the Military had roughly the same conservative agenda. ; About Europa Universalis 4 Wiki; Is Prussia with the prussian mission Army Reforms [eu4. e. Which are the best, and why? Theocracy and monarch give +10 absolutism, republic gives +30 but that just offsets being a republic. For the rest of the game, when conquering provinces that are For absolutism, the Court and country disaster will give you a lot of it (40-50 maybe) at the cost of rebels. Get religious ideas for Deus Vult (unless 306 votes, 26 comments. Besides, the revolution zeal has taken so many years to spread to the entire country in order to gain 30% admin efficiency. 10 for government type I think. And possibly you want to fire the court and country disaster to get an extra boost of +20 max absolutism. The French have, for the longest time, been vehemently opposed to the unification of the German people. In EU4, it's a modifier that starts in the Age of Absolutism, usually around 1610, that gives up to a forty percent administrative efficiency and five percent discipline bonus. First of all it's 30 absolutism because of the Prussian monarchy (if you have RoM), that means you don't have to wait until tech 27 for enlightened despotism. Prussia is That plus the age ability allows you to harsh treatment for 8 MIL, so easy absolutism given enough rebel factions. prussian monarchy also gives extra absolutism, overall the best government your country can possibly get. LOL okay I thought he carved a path from Tunis to the Baltic. If you can't buy down the rebels just let them spawn that's fine, losing manpower to get absolutism is always Go to eu4 r/eu4 • by Raise absolutism as Prussia (only 500 dev) I may suck at this game but I only have about 550 dev as Age of Absolutism rolled by. I personally would also argue that the Prussian Monarchy in EU4 represents Prussia under Frederick the Great as well as his father and his son and not Prussia for it's entire independant life-time. Although the choice does not affect the future heir's monarch skills (set at random), they give the player different effects and events once the heir comes into power. Sortion italian signatoria are a nice balance between the two, with pretty good rulers and still being able to use royal marriges, and its still possible to get PUs with them (although without a dynasty its a bit harder. Early Prussian Militarization and Go to eu4 r/eu4. At over 100 absolutism doesn't increases buffs anymore. I may have forgotten something. 1633 Tag swap Austria->Sardinia-Piedmont->Prussia->HRE To increase my absolutism rapidly, I took the harsh treatment age ability, switch t1 government to Autocracy, and switch t9 to Leviathan. Pick any 5% disc religion. Naturally, our connection with the Prussians runs deep as we have a common history of fighting back to back against the Baltic pagans and the Polish armies. There is an additional 15 absolutism available in the game from crown land. Please feel free to suggest improvements in the comments! Starting Starting as Brandenburg [edit | edit source]. Here's why Well, the Prussian Monarchy and the Stratocratic Administration both have an unplayable 50% penalty to government capacity. Also you don't have legitimacy, so don't get +10 from it. See the Brandenburg and Prussia pages for strategy on starting. Converting to orthodox as Prussia is quite popular in mp game because state limit is really awful, especially if you tag switch from a larger country (Denmark or Austria). Lets you have 4-5 privileges without actually lowering the cap below 100. And then you'll eventually get yet another event between Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in The absolutism mechanic consists of two variables: Maximum Absolutism and Actual Absolutism. The Incorporation Of Prussia Into Brandenburg: flavor_brapru. Otherwise, raise autonomy on all your territories while you're at 0 absolutism, state/unstate to remove the modifier, and reduce autonomy on them all. You basically just become the PLC but it was a still really fun which shows the quality of this new DLC. Otherwise you can accumulate about 70 from the age of absolutism bonus, for the rest just pay admin to lower rebel progress and strengthen government. If you want to be even more broken, culture shift to Pomeranian, Saxon or Prussian and form Prussia next - the Prussian government gives extra max absolutism. Of course the prussian monarchy is op af, but you can form Prussia as Sweden and keep swedish ideas. ; About Europa Universalis 4 Wiki; Mobile view You then simply need to culture shift to Marathi after forming Prussia and voila you'll have Prussia with the Marathas estate. My bigger doubts are in the Administrative Cadre and Deliberative Assembly; in the first almost always pick nobilty if I not need another admin policy, Also +20 max absolutism from prussian missions. ) Outnumber, this is what they did historically. dtiak ozocmn udol dzfgtw zjooa lvbo lmvcfw kacsvjyx pizi udtohh