Avorion mining loop MINING - no more loop commands and no more map commands. Well, it seem to be limited to 2 hours per "mission" vs potentially infinite with mining routes and loop feature we had. #1. If you aren't using r-lasers you'll need a very very large mining loop. A standard mining turret might get 15% if it's a really good one. Captains are a special type of crew member that provide unique bonuses to their ships, enable operations, and unlock the ability to use map commands with their captained ships. It's possible to get an OP size 1 avorion mining laser in the center of the galaxy, but it's far more likely you'll get a size 6 coaxial mining laser. Vuyek. Travel operation time does take into account hyperspace jump range. Malaras. Taking over the carrier manually, the fighters can dock and I can restart the mining loop 2. In the old system you needed to scout out multiple high volume fields, ideally within one jumps range of a resource depo, then design a ship with effective turret placement that the AI wouldn’t break trying to use and an effective balance of cargo capacity, speed, durability, maneuverability and size. If you're at war with a faction, destroying their mining vessels will drop mining lasers at a Avorion. If you salvage with r-salvage turrets you want a mid sized, fast ship. This is an odd one at first, as it is not clear what this is at a glance, but this is indicating your mining fighters and what bonus ore they are bringing in OVER AND ABOVE your base turret maximum yield. You can macro captain a fleet on the same type of loop, but you’ll need a secondary program or mod to do it. With the mine, refine and loop setting it's basically more profitable than just mining for resources. Laser Compressor, Laser Modulator for mining turrets, Electromagnetic Charge for bolters and lightning turrets, Steel Tubes for I don’t remember what. i tried a few on workshop none work. Higher prices for results will increase the profit made per cycle, but will also increase the station's founding cost. Armor/shield HP may, but it's been a while so I'm not certain. com/sharedfiles/filedetails/?id=2519178843 Hope it helps someone who's struggling with setting up loop oredrs like I was struggling :D The old mine->refine->loop command is gone from the base game. The built in options are limited to about that. but you will need the required hardware like cargo space, mining laser etc. edit the server. You can get mining lasers of different materials, but they can only mine materials one tier level higher than their own. Tier 0, Tier 1, and Tier 2 Captains are commonly found at stations and can be hired like other standard crew members. This tier is especially known for its addition of shield generators, integrity field generators, and hyperspace cores. so how do you mine? before it was (mine --> jump --> refine --> jump loop) from the map view. The loop command lets you loop a series of commands. Mining Captains can see hidden resources just like the mining Sub-System. #2. I usually have 2 squadrons of mining fighters, and they are completely gone. Go to avorion r/avorion. (apparently there was a bug where the old mining loop considered ships always in range of asteroids and always firing their lasers, according to devs this was causing them https://steamcommunity. If you can have all the main guns on on side, and they are all able to fire So. The mining command has a scale for duration, with increasing risk to your miner(s). Note: this article is under construction and the information may be incomplete. 8 that were removed in Avorion 2. Information on getting the loop command to show is Hire a mining captain. you can set up a mining loop by setting way points and mining commands with the end point being s resource depot then setting all that to loop. Mine Naonite for Shield. If you have the money for a few stations, the first tier requires no input, and just makes money. Thanks much. By following these secrets, you can maximize your resources and enhance your gameplay experience. Best. then jumps to a refinery to refine ores and return for more mining then loop. Well. Mining Subsystems highlight nearby mineable asteroids up to a certain material, depending on rarity. But again I make like 120 mil in an hour mining and selling avorion. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews I have a miner that hits one system and mines. well he will do it for two loops at the most and then just stick at the refinery for no reason. That gives R-Mining lasers a HUGE Restores several map orders from Avorion 1. Tell it to find a refinery (none in the sector), and then move to a new location. (But you still get the infinity+ 'free' asteroids that abusing The mining laser: mines the asteroid and the ore goes directly to your resources shown in the upper left corner. I'm in a single sector with 3k asteroids and a refining station. He wiped out the sector. I just checked in detail : mining fighters do *nothing* to the mission command result. Noble metal mines can only be constructed from a claimed asteroid. 2. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. What I love about Avorion is the same as I love about [turn the volume really loud!] A guide on building and managing Avorion mining fleets, as well as limitations to mining fleets. I actually do have a captain on a mining mission right now (with a bigger mining barge) - and like 10 mining drones without commanders, but i find microing them rather tiresome now. Usually I'll assign each ship to loop between mining one asteroid field and refining the ore and each ship can mine their sector indefinitely. Back in the old days i set up a loop of mining and refining on the map. edit: the loop order takes the place of the hand icon stop order at the bottom of the list on the map Attempting to mine all resources above and beyond that +1 of what the mining laser can do will deal 0 damage (so a Naonite mining laser will cause 0 damage to Xanion, Ogonite, and Avorion). I have tried it dozens of times and it always gets stuck after no more than 2 or 3 loops. Jul 20, 2022 @ 11:22am Anyone know of an updated bringing loop back for mining/refine ect loop. Sep 22, 2023 @ 1:00am Cargo size for R-Mining the way that the mining mission works is it's a very detailed simulation of how you would want the old r-mining loop to work _if_ you weren't abusing the sector-reload cheat. Palladin888. Avorion is a Sandbox Survival MMORPG in space with amazing AI capabilities. Assign to a mining ship. so my mining loop consists of waiting for the frigates to fill up, commanding them to transfer cargo to the hauler ship, sending the hauler ship off to refine and return, and then repeating the process Other ways to improve your mining mission: + Mount a decent mining subsystem (even if you have a mining captain) + Wave an explorer captain over the area in advance (e. No longer can we loop a mining ship to collect ore and refine. Oh! Many thanks :O I was You can chain by holding shift, but it won’t automatically loop. 3. There's also a repeat or loop command that you can use, and I'm fairly sure it was developed for this specific situation. Thus I think you should be able to just have mining carriers for most effective mining mission and not worry about mining turrets which means you can put on armed turrets for defense. Depots for R-Mining Laser needed for the mining tutorial. Avorion. But more and more i have an issue where the loop command only loops the very Avorion - Mining automation guide and tips. Having any size hyperspace core made out of avorion allows to jump over rifts assuming you have the range. You can "kind of" loop mining/refining. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews That's why you can set auto mining on loop commands, tell them to mine, jump to a different sector, mine, jump, mine etc. If you still want the ship to automatically mine the sector it is in, you can hop into strategic view in that sector and use the mine command there. Then, after scouting, assign the ship to mine (via the new mechanics) in a non-populated area with as many asteroid sectors as you can find. As far as Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. #3 Sure everyone shares his view whether better or not hold. Can't find any decent amount of ore, can't make decent money by mining Use r-mining tool, not just mining. A Mining Laser can be found by destroying other Ships or by buying one from an equipment station or merchant. Aug 29, 2021 @ 12:54pm Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Data assumes all goods are sold for their base prices in the sector the mine is founded in. The yields on R-Salvaging can be pretty good. The Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Avorion > Mods & Mod Help > Topic Details. 0 so I'm not sure if this guide is still relevant. 5 times more per hour. Move towards core while asking local non-combat ships for their home system. Mining the sector actually mines the available resources in a sector. Only turrets count to the Also, a bit of general R-Mining advice: Go BIG or go home. As long as the loop is big enough you can send them back to the first mining sector and loop the command :) I was pretty appalled to find that the second mining laser only adds 50% of its [damage x efficiency] to the mining mission, and the third laser is only about 3%. Automated mining ships are smart enough to properly use the mining systems. Thanks much Avorion. And just for the sake of further clarity and completeness, this does not apply to combat weapons. Tell ship to mine, go do your thing. Do exactly as instructed above, but after jumping back to sector 1, "loop". Last time I played was years ago and I never bothered to make a 'fleet' but thinking of taking a different approach this time through. for mining/refine ect loop. The only way i know you could create an automatic system for this is to build 2 stations of your own and then use the supply factories button I didn't played the game for a good amount of time and just came back today, started on a server and been kinda lost about the new mission concept of setting orders to my captains. Fine. but they will eventually run out of ore in that sector and need to be moved. keep in mind each mining laser can mine resource that are one reource level higher then it is. r/avorion. no matter what the ship is doing. This is the only real downside for me. I played Avorion a few years ago and now I'm returning to this game. Title - my mining carriers are jumping to the next system in their loop without recovering their fighters which makes them poor miners. They'd regularly drop off 100k+ of minerals. I've been on a No Man's Sky tangent for a few weeks, and haven't played Avorion in at least a month. No respawn in my game for resource asteroids and it's been running fairly non-stop for over a week. ini file, look for BlockOverlapExploit=false and change it to true. I'm still working on my setup, It is even worse, its not just like you cant start the command. Apr 20, 2019 Noble metal mines are used to gather a variety of metals. Then look for the save game folder you want to work in (say a creative mode save so you can test things). 5 or so custom mining ships strip mine much faster in my opinion, and are much cheaper to start operations with. (Note, detailed information on the scouting command can be found in the game LUA files at C:\\Program Files Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. it can freely be accessed while in control of any ship the player owns by pressing the 'change As others have said you can create a loop between the mining field and the resource depot. Any advice on what the first one should be is welcome. Automated Mining If you make While you can order your ship to sell/transfer your raw ore to a station that you own, there's no instruction to have it stop mining when full and perform this (plus there's the fact that once i dont recall this, i am fairly certain i just hold shift and give multiple commands for my mining ships but could be wrong You can chain by holding shift, but it won’t automatically loop. Permanently installing a Mining Subsystem increases its Highlight Range and When I look on their sectors, a random amount of fighters shown as LOST. And my Go to avorion r/avorion. And make a mining carrier with thoses ones. Open comment sort options. You can even loop a mining/refining order and they will generate materials until you grow old and die if you include a few different sectors to mine from so each sector regenerates In fact, in my present game, I have a few stations whose main purpose is to make it easier to collect certain parts that I use or a lot, or which are rare on my map. That's a really brutal diminishing returns (especially given that for in-sector mining even five lasers is Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. is there a fix Important points: Mining ship needs a mining module to see the "hidden" asteroids. I'm runnuing a ai-mining ship now (mining in one sector When you have 2 new mining sectors discovered and cleared of hostiles and you have one r-mining turret, enough fighters, resources, systems and crewmen, build another carrier and set up a new mining loop with it. But that the trade and procure/sell commands make mining almost completely irrelevant. Now you have 3x R-Mining Lasers (the 1 you bought and the two rewarded for doing tutorial). When the mining is done I also want to give them a command to move to a new sector and loop the mining command again. Top. Information on getting the loop command to show is varied, though. patreon. Operations can be ordered for ships commanded by a Captain from the Galaxy Map. #3. be a Loop option down at the bottom of the commands list as long as you are still holding Shift and it will set your mining ships to loop the mine / warp command indefinitely. 3. Weaver. Example for breaking loops : Mine > Refine > Loop > Jump to sector > Mine > Refine > Loop Upon "No more asteroids of Material or lower" the loop breaks and the captain moves onto the other loop. Complete mining tutorial once you manage to buy the R-Mining Laser. From time to time some mining carriers have all the fighters disappear magically. New Avorion is a space-sim sandbox game where you build your own ships and Mines are special stations that are founded from a claimed asteroid. Your command loop should look like "Mine asteroid [x,Y] > Jump to Mining is the process of obtaining materials from asteroids. The way it works is that the galaxy map mining command is _thousands_ of lines of code long. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews However nerfing resource income 5x or so has been pretty hard to get used to. It should loop back into the mining command, just check the hold for ore after a minute of coming back. These aren't used for any further production and may be sold to mines and planetary trading posts. Infinite income from mining vessels w/o interaction is Um, isn’t the mining loop automation? And can’t you mine yourself manually in the sectors you visit? And doesn’t exploring asteroid fields do the same influence on mining orders? I guess I’m just not seeing the issue when you can do essentially the exact same things, only slightly different. Smaller mining ships that are agile are best early game if you are not using r-mining However once you have transporters high efficiency r-mining fighters will be best - a few ships will be able strip an entire sector very quickly. You have to make sure you have enough cargo space and setup a refinement loop. I typically carry four squads of R-Salvaging fighters on my ship and can easily get 200-300k avorion and/or ogonite near the center of the galaxy. On that note, how do these mining and finder chips work? They claim to mark notable resources (wrecks, asteriods) but so far i had to look for these by eye still Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. The time running the refine command is enough for the asteroids to reset. Instead, it's now mining missions Avorion. send them as escorts) to reduce ambush chances + Don't mix salvage lasers and mining lasers on the same In multiplayer, another player and I have a collection of 20 mining carriers throughout the Core on automated loops. Then when it complains that ore is full, hit refine in the map screen. 0 called an 'r-mining loop', which is where you manually set up the ship to loop through : (1) mine until full (2) jump to refinery system (3) refine ores (4) jump back (5) goto 1 im way behind here but as i experiment with avorion, i looked at my save file located in \AppData\Roaming\Avorion\galaxies. Miner will refine, then restart the mining command. How to use: From the galaxy map, click a sector with a Resource Depot, the click the "Mark Sector" icon at the top right. 0. The most common roids in the area are trinium and naonite. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Currently have six ships running mining loops, another four on "Attack enemies". However, I have taken to the mission commands rather well. I'm not sure if they have made changes to remote mining or the Loop Order in 2. once it completely clears out a sector, leaving and coming back will respawn more asteroids, allowing loop to run forever unattended. You want at least 25K of cargo space on your R-Ming Ship (raw ore takes 0. As I had a ship with no mining laser but just mining fighters and it had a decent effective mining DPS rating for the mission. And the new system is not bad now When I have a mining carrier assigned to loop through several sectors mining, refining, then jumping to next sector, the carrier doesn't recall all the fighters before going through the gate or jumping which leaves more and more lost fighters behind. This is done with a mining laser. When it gets full send it on a refine mission. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Salvaging turrets set it up like mining with salvage order, refine, loop Is there a "loop" order I missed? I usually just set them to "salvage - refine - salvage" and repeat if needed. Metals are used in a large variety of applications throughout the galaxy. There are five different types of noble metal mine. If an asteroid has 10,000 iron ore, you get up to 2,000 ore with 20% efficiency. It doesn't matter how good your code is or how simplified you make your game. dmlangston. ) Examples for setting up automated mining > refining loops. Today we learn how to set up a basic mining-AI in Avorion and how to get started Dunno what that guy thinks but popping mining ships doing a mining loop doesn't sound like pvp to me. I play 2 player, my friend controls the military vessels where I handle put a captain in the ship equip it with mining guns or mining fighters(my preferred method). Aug 29, 2021 @ 10:05am I have to agree. Add a Comment. No matter how I try, my mining ship always goes to another sector within this 15x15 area. You cannot loop mining and refining in Avorion 2. You have have to use the specific loop command for that. 5% R-Mining turret that does 20 DPS and a 20% regular Mining turret that also does 20 DPS the R-Mining turret will get you all of the ore the regular turret would, plus about 3. Go to system you want to loop in. Standard mining turrets refine on the fly, hence no cargo bay needed. This number needs to be 1 for the commands you are trying to complete in this sequence. About Press Copyright Contact us Creators Advertise Developers Terms Press Copyright Contact us Creators Advertise Developers Terms Omicron (weapon damage) definitely has an effect on ambush chance. If size is more important, maybe consider heading out to the edge of the avorion tier, or even all the way down to ogonite (since it can also mine avorion). Mines can be founded by the player from a claimed big asteroid. I want it to be a HQ for my operations, but I'd also like it to make money as I want to make all the infrastructure in I want to change the way the mining command works so that the the ship will not continue to mine if it only has a tiny bit of cargo space left. It'll repeat the commands in order, indefinitely. The mining loop you were talking about would be better. Last edited by PhoenixPDG1 ; Apr 16, 2018 @ 5:22am Avorion As the final material, it is quite good. not with the R-Mining. FromHell2k. The mining command is set to automatically How to make a mining loop. Got it like 2 weeks ago. Then, with your mining Firefrye is describing the optimal way of mining in the game, that is with carrier(s) with multiple wings (set of 12 fighters) of r-mining fighters onboard and huge cargohold to store ores. "Big" ones look like ordinary ones, but they contain huge amounts of ore. Sep 28, 2023 @ 3:27pm Originally posted by umop-apisdn: Look on the left side Go to avorion r/avorion • You need an appropriate level mining system to detect them, and without that you're very unlikely to mine enough ore to respawn the sector. Metals produced at these mines are used in the following applications: Gold Computer Component Factory, Conductor Factory, Hello, I set up a loop of for my mining ship to mine then refine ores one system over, I am sure I set up the loop correctly as it goes mine, jump to refinery in jump range, refine, jump back, loop and it will get the first set of ore refined and just sit at the refinery forever. This factory produces the following resources per cycle: This factory requires the following Avorion. Mining Robot There are no factories that use mining robots as an ingredient. Ogonite Ogonite is considered the second of the durable materials, making for the most durable armor in the galaxy. Galaxy map loop commands were removed because they were too inefficient. Besides refining on the fly vs. Then later in the game I found an R Mining Laser which is just a plain mining laser that does mines ore and doesn't process it. Don't forget the "loop" command! Makes it really convenient and fully automate a mining ship, permanently. thestile. Tell them to mine, salvage, explore, trade etc. raw ore, the difference between them is the amount of material you get from the rock you're mining. I just started playing yesterday and have a couple ships with 500 cargo space that i want to automate mining-refining-loop. It makes it so one has to not only have the cargo space but also smelt the ores into resources at a station. I joined a server and as I usually do gathered enough resources for a mining ship with crew and captain to mine asteroids for me while I tend to other business. I farmed naonite and used the funds to get myself naonite mining turrets so I could mine trinium. what I meant is that I want the avorion mining lasers and all that in my sector. There are other issues around ships sitting idle when they have assigned loops too. I am still technically early game -only have titanium and iron with a max of 4 ships. Like I would even have it switching between 3-4 different asteroid fields in a loop and if one ran out it would be out basically forever. Simultaneous Mining. If you hold down the `Shift` key while clicking orders you can queue them to run one Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. ReallyNotFondOfSJ • If you use warp gates to Avorion. I have found if you have 3 2000 asteroid mining sectors then you never deplete the route (with 1 ship on the route) . 0, while still working alongside the new captain missions. I have a bunch of miner ships I send out on the mining expeditions, I have a few salvagers I send out on expeditions, and my personal Go to avorion r/avorion. Hint hint. I had a ship in a sector, happily mining, and then it ran out of asteroids. I'd usually set them up with r-mining turrets, on a 20 system loop, only going to systems with resource depots so they can refine in the same area. 0 isn't that the old mining loop got removed - because it was garbage. Just like Avorion did with loop mining. Getting a large scan range and having a miner just harvest all green dots works but it's still actively getting involved as opposed to passive methods like the mines for credits that can be run during the day and overnight. ), go to galaxy map , select mine, right click sector to mine in, hold shift to queue orders, select refine, right click sector to refine in, selct 'loop' to repeat operation ad infinitum. However you need xanion (yellow) ore and knowledge to build such carriers. I set mine as such: Mine sector, jump to depot, mine sector, jump to depot, mine sector, jump to depot, jump to first sector, loop. While durable, Ogonite is extremely dense, and tends to be more trouble than it is This may be a dumb question, but for mining subsystems, do they only affect the ore they are listed for or does it also apply to lower grade ores? Also, I found a Xanion Exceptional that if you install it permanently gets +1 ore level, does that mean Olganite and lower or suddenly is it just Ogonite if I install it permanently? How does that relate to mining yields as The first mining laser I got was a purifying mining laser that processes and mines the ore. What you do now is send ships on mining missions. Reply Efficient mining in Avorion is not just about gathering resources; it’s about strategic planning, the right tools, and ethical considerations. You get about 60% higher yield than just mining but they have to be refined at a station. The main point of this guide was to explain how to use LOOP Order when mining. I swear you get twice as Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Select a ship and then one of the operation icons to get started. Below is a list of every foundable mine. I dont exactly remember why it was occurring, I know I had it basically nailed down, but I do remember if I cancelled the mining loop before quitting the issue dissapeared. After 5 or 6 minutes there is a huge amount of mined ore just floating I find that for my loop to work the asteroid field has to have over 2k asteroids. Then sent him out to a sector in my single player game where there are no other ships or stations of mine. If I opt for a mining captain in my ship do I still need / get additional benefit from a Mining Sub-System or can I save the slot. If you want the mine->refine->loop option back, then there's a mod for that in the Steam workshop. g. I'm currently in trin/xan space on my first playthrough of 2. I have 2 mining ships on a 10 sector loop, so they come by the sector to mine after a while. Along the way it checks to see when your ship is full (of raw ores), and it Avorion As the final material, it is quite good. . Tips, don't mine and refine in the same sector. Good efficiency turrets can make salvaging comparable to mining with a similar setup. How does this work now? I can set an area (?) where my guys go mining, but are they refining it Then gather the artefacts, cross the barrier and make some turret factories to find an avorion R-min turret. Loop is dead. An XXL fusion generator station in a +30% sector makes ~1B profit over 24 hours. Apr 22, 2019 @ 12:05pm but the problem was you have to babysit it, you cant leave to explore or whatnot b/c it unloads it and You talking about Egosoft or Avorion developers? I love both games. I find that having minimum 3 decent-sized (800-1000+ asteroids) sectors assigned to each mining carrier, plus a refinery, means that the sectors have regenerated by the time the mining carrier's loop comes back around to the sector. My game is single player. easy, simple, efficient. Vs 2 is still confusing not enough info. I equipped my mining captain with an R-Laser, mining software, and plenty of cargo space. Salvage; Loop; How To Loop From the galaxy view, you are able to issue orders by selecting a ship and clicking an order. Also your mining ship needs to have a mining upgrade. It was crashing servers, and this is the right way to fix it. They had long range and by the time they would start their loop away flight path, each fighter had fired close to 100 missiles each, on slow moving targets when those missiles hit, the Is there a way to do loop mining again as in the previous version? Not to mention the most popular non-ship mod in the entire Avorion workshop is a way to bring it back. Scout out some good mining systems, and have your carriers go in loops, jump, mine, jump, mine etc, make sure they drop by a refinery and refine somewhere in the loop, and your good to go :D They will bring on a lot of ore (which you need for building ships obviously) but by the time you reach avorion, you no longer need iron, titanium, or This page is a work in progress. What I do is start the command queue with a mining command, then jump to a sector with a refining station, issue a refine ore command, jump back to the mine sector, and then finish with the repeat command. tuning down the turn time makes mining overall longer compared to turning and so does decreasing the speed, but in practise it's Avorion. Lookout for I have a mining ship set to Mine in Sector A, Jump to B, Mine, Jump to C, Mine, Jump to A, then loop (with the UI indicating that the "Loop" command would return it to "1"/"Mine A" So far, when my ship finishes mining in A it tells me that there's no further asteroids to be mined and then just waits, never jumping to B to begin the next phase Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. I then did R mining laser mission to get the 2 titanium mining lasers. and loop this mining command. I used to set up a ship to mine, jump, refine, jump back, loop. With that upgrade the mined ores from the R-mining fighters will instead be teleported directly to your inventory. - - - Example for skipping commands : Buy Cargo > Jump to A > Sell Cargo > Jump to B > Sell Cargo If the captain says "No trader buys Did you know that you can chain commands together on the galaxy map in Avorion? Send your scout ship where no one has gone before! And you can even automate your mining and trading: Just add the 6th Tier Resource. I get that I can't loop commands, or chain mining a single sector since that's on the autopilot, not the galaxy map. Avorion: BEGINNERS GUIDE: SETTING UP A MINING OPERATION!! Share Add a Comment. Next I think I am going to plan my first station. The only downside is that you have to be in a sector with resource station or setup the ship to go to sector and refine, back to the sector with minable asteroids and loop. First off, the mining missions do take a lot of Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. The guide says, select your ship (Has mining captain, mining subsystem, etc. Its main role is to mine asteroids for iron and titanium, to make your first personal ship. Make sure you check all turret types. It is a little lower than you might expect because you have to factor in refining times for the raw ore. then just have the mining ship in an endless loop of mine->refine->jump >>> mine The send away with a mining captain is around six hours or so. Apr 10, 2020 @ 12:37pm many questions i HAVE IMPLEMENTED MY FIRST MINING LOOP!!! yep yep I shouted. Anemonix. I believe the asteroids are regenerated upon jumping into the sector, and it depends on how long you have been gone from the sector as well. " u/Nyrin. The game just forces it to mine in a huge (15x15) area. So I suppose it depends on how many resources are actually in an area. Find the biggest sectors, send a manual command for the miner to mine (Autopilot or orders). In general, though, completely agreed and by the end I usually turn everything but trinium and avorion off. Let everything else have loops in and out of the player sector and it would be great. However, I also don't seem to be able to tell a ship to do more than one command of anything. I had enough for a very nice mining turret that only mines ores, not resources. Same thing with salvaging. ; Number of ships increases omicron (and mining/salvaging lasers, for the appropriate missions), which has a direct impact on both ambush chance and in theorie, a fighter should be more efficient while mining 1 asteroid, if he has low speed + high maneuverability, cause the mining process is an interval of mining, turning, fly back, turning, minging, and so on. All the ore is in the "hidden" asteroids. I'm hoping to increase the mining abilities of my craft -they currently have 5 mining lasers mounted close together on the nose and was thinking of expanding that to about 8, but I wasn't sure if, when I do that, I should have all 8 together, or maybe split 2 to each side and 4 front so it can Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. com/user?u=38694576Avorion: BEGINNERS GUIDE: SETTING UP A MINING OPERATION!!This guide covers mining turre If you have a 97. The mining fighters get completely ignored for the mission result calculation. To mine, the player needs a ship that has a mining laser equipped. The most I've gotten was 8 million scrap avorion from one of the end game bosses. How I got to this level of income is I rushed to naonite/trinium by finding wormholes. The reason why mining fighters are better is simply because you can make more. Because the growth is essentially exponential, it simply takes a tiny bit longer to get to that point depending on how efficient you make it, but it will always This factory produces the most expensive good in the galaxy; mining robots. But let's keep in mind that Avorion is already pretty cool. Mining lasers drop at a much higher rate from mining ships. They have usually 10% to 20% efficiency. But overall i like the idea the ship "vanish" and is basicaly removed from game for simplified math, meaning i can in theory have hundreds of miners running altogether with close to zero The Drone is the first craft available to the player. Then tell the captain to go to a sector with lots of asteroids. Just like with mining/salvage turrets, grouping the main guns all on one side works best. You can still have loop orders in the game just make it so they dont work for r-mining out of the player sector. Specifically, I have no idea how to put a mining ship into a rich sector. use titanium mining laser to get naonite then upgrade your block and equipt the naonite mining laser. You have to get at least that far in before you'll start to see R-Mining and R-Salvaging equipment, whether that's from an equipment dock or from a drop. Would be nice if there was a smarter way. If you look at the loop sequence at the bottom left it will have a little number next to the loop command to show where it loops back to. To add on to u/ReallyNotFondOfSJ's comment you need to add steps to the loop if you have a R-mining lasers on the ship and cargo. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Allows you to with one click setup up orders to craft, mining -> jump -> refine -> jump back -> loop. The Avorion roadmap lists a better simulated economy so maybe that'll change, but as it stands stations will just about always have a Trader. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews 4. No mods. Is there a way to fix this issue by adding some wait command in my order loop? You can Support me on Patreon: https://www. I don't think there is any way to loop commands anymore. Avorion has a literal, physical barrier to progression wrapped around the core, and it works because it's an integral part of the story and much of the game's Do I need a mining subsystem and a mining captain do deploy my R-mining fighters? I'm just using fighters for the first time and I have 8 on my ship. It has very moderate stats for a block, with 33t weight for a 1m3 cube and 9hp for a cube of the same size, base. Cost to produce: 206,980,500 credits. the only problem is my ships stop mining everytime they get close to full Avorion > General Discussions > Topic Details. At first I had no issue with my loop command when setting up mining ships. The new mining operations are meant to replace that. If you add a tractor beam, you get a bonus of turrets and models as well (but not as many as with #1). 05 cargo space so 25K = 1,250,000 raw ore), with at least 15 sectors in the loop, each with over 1000 asteroids. For role playing purposes I have a In my opinion and based off my short experience playing Avorion I find that the quickest and easiest way to finding R-Mining lasers is by locating a Equipment Depot and camping it or returning every 15-20 minutes when the inventory The real tragedy of 2. You'll There is no need to "loop" for mining in Avo 2. Ensure all your mining ships have your best mining system upgrades installed so they can detect hidden asteroids. The problem with this is that it it has say 3 or 4 cargo space it will still try to mine large asteroids, where each ore chunk is too large to fit into the cargo hold. Anyone know how to loop commands now? Avorion. Naonite can easily be feasible in an offensive standpoint, due to its addition of the shield generators Conceptually the thing is that it's _not_ emulating mining with r-lasers, it's emulating (to a surprisingly high degree of faithfulness) something from pre-2. It might only impact your ambush chances when not on a mission. Mine, make your jump ship somewhere else, refine there, jump back and loop. yes. No way to chain/loop that though. I have 5 mining carriers using avorion and ognite What is better for a comparable mining laser; A carrier miner with 120 mining fighters or a ship with 2 or 3 mining lasers tacked on? Personally i make groups of 3 ming ships with just lasers and have them mine a loop of 3-5 sectors depending on Asteroid counts. Repeat until you are happy The Mining Subsystem is an installable Subsystem. You have to find or build turrets to put on mining ships propper. Avorion is a space-sim sandbox game where you build your own ships and The only issue I have ever experienced with mining carriers is losing all my fighters upon reloading the game. It's the last one of the command icons, looks like a stack of poker chips with a curved arrow to the right going from bottom to top. ("mine > refine" loop. do a scouting mission which covers the whole area) + Stack miners (e. Check Equip. Orange in color. Sort by: Best. The loop orders were great for creating complex behaviors in sector. Once your miner empties the sector, if they have big enough cargoholds to do so, it won't be able to execute the mining command, thus will execute the next command (Go to refine), and by the time they get Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. When it Avorion > General Discussions > Topic Details. I simply Avorion > General Discussions > Topic Details. and there are also specialized captains to make those things more lucrative Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. A in-depth guide for Avorion! This guide was made while I was playing in a multiplayer server, I started taking notes on what I was doing to progress towards Avorion area and decided to create this g Mine enough Iron/Titanium for a Starter ship and put your Captain to work by ordering him to Mine Sector or run Mining Missions. Get the mining system! As I noticed, there are usually 1 to 5 big asteroids in the sector, and then there are the rest. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Seen some guides for setting up a 'mining loop' and other posts saying that's no longer a thing. #4. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Move back to the mining sector. r/avorion As a new player I didn't get to experience the magic of loop commands. "Since it's been coming up a lot: The old mine-refine-loop was a ♥♥♥♥♥♥, garbled mess of code that was an unreliable performance hog. Avorion is certainly different in the automation of missions, the layering of resources and proceedural generation. All combat weapons of all material types can cause 100% Personally I don’t use fighters for mining, I use a fleet. Id argue the mission requires even less effort. Nudge nudge. FOR R-MINING TURRETS ONLY. Base calculation for yield starts with adding up the multiplied product of each mining laser and its efficiency across the turrets equipped to the ship and across the mining fighters that can be deployed. May 27, 2019 @ 12:06pm The loop at the end makes them repeat the orders so I do mine, refine, loop in that order and they keep mining until full, then refine (as long as there is a resource Depot in that sector) then they go back to mining Naonite is the third material tier in the game. Perhaps 30-40 mil at best with factories after investing much more I make laser compressor, laser modulator (for mining lasers but they payed for themselves okay), processors and anti grav units (+25%), steel, coal, plat, gold, crystals (also +30%), energy cells etc. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews refine loop works now, but the mining ship will wait until all resources are refined until it leaves again. I'm having serious issues with this game. The mining loop is changed. #6. ADMIN MOD [Newbie] Trouble using Loop command . I agree to this in part. Immediately, I found myself having trouble in doing fleet commands. Loop actions. Low level R turrets might get 40-60% of the material. lbpauw dizje noav pvfvje aoxfbw siqr pjmmh diysls vjihojz jxp